iOS, iPadOS and watchOS development
I started building iOS apps in 2012 and since then I gained a significant amount of expertise in different categories such as entertainment and connected hardware. I also deploy apps on iPads and Apple Watches.
Backend, databases and APIs
I design and develop databases that drive backends and APIs serving mobile apps. Preferring Server side Swift but also have experience with other technologies.
I've built a few dozen of simple iOS games for clients and also a couple of bigger ones. I used all kinds of tools like Cocos2D and Apple's Sprite Kit. These days, a lot of my pet projects are actually games.
iOS puzzle game that makes your brain sweat!
Client video capture app for iOS
Movie ratings on Netflix